DisplayName = 105mmgun
Type = MachineGun2
Power = 50
DamageFactor = plane, 10.0
DamageFactor = helicopter, 10.0
ModelBullet = bullet105mm
Acceleration = 7.0
Explosion = 3
ExplosionBlock = 3
Flaming = false
Sight = MoveSight
Delay = 84
ModeNum = 1
Piercing  = 0
SoundPitch = 0.7
SoundVolume = 20
Sound = cannon_1_snd
Recoil = 2.5

AddMuzzleFlash      =  7.2,      1.80,        7,  200,254,129,44
AddMuzzleFlash      =  7.1,      1.75,        6,  200,254,219,104
AddMuzzleFlash      =  7.0,      1.70,        5,  200,254,219,184
AddMuzzleFlashSmoke =  8.2, 20,  10.0,  3.0, 45,  220,160,140,120
AddMuzzleFlashSmoke = 10.2, 10,  11.0,  6.0, 35,  200,190,170,150

; RecoilBufCount = ރJEg, ޒ̃JEg{
RecoilBufCount = 40, 5

MaxAmmo = 100
SuppliedNum = 20
Item =  3, mcheli:ammo
Item =  2, mcheli:ammo
