DisplayName = RIM-116 RAM
Type = AAMissile
Power = 2500
Acceleration = 4
Explosion = 4
Flaming = false
Sight = MissileSight
Delay = 20
ReloadTime = 80
Round = 11
LockTime = 10
ProximityFuseDist = 1
Sound = missile_1_snd
DamageFactor = tank, 1.3
Piercing = 2
MaxAmmo = 22
SuppliedNum = 11
Item =  24, iron_ingot
Item =  24, gunpowder
Item =  24, redstone
