DisplayName = AIM-92 Stinger
Type = AAMissile
Power = 1720
Acceleration = 3
Explosion = 4
Flaming = false
Sight = MissileSight
Delay = 100
LockTime = 15
ProximityFuseDist = 1
Sound = missile_1_snd
DamageFactor = player, 0.8
DamageFactor = vehicle, 1.2
MaxAmmo = 6
SuppliedNum = 3
Item =  18, iron_ingot
Item =  18, gunpowder
Item =  18, redstone
