DisplayName = AIM-9 Sidewinder
Type = AAMissile
Power = 1000
Acceleration = 4
Explosion = 5
Flaming = false
Sight = MissileSight
Delay = 9
ReloadTime = 110
Round = 2
LockTime = 10
ProximityFuseDist = 1
ModelBullet = aim9lm
Sound = missile_1_snd
DamageFactor = plane, 8.0
DamageFactor = helicopter, 7.0

MaxAmmo = 8
SuppliedNum = 4
Item =  64, iron_ingot
Item =  64, gunpowder
Item =  64, redstone
