DisplayName = AGM-114 Hellfire
Type = ATMissile
Power = 1000
Acceleration = 4.0
Explosion = 4
Flaming = true
Sight = MissileSight 
Delay = 100
LockTime = 20
ModeNum = 2
ProximityFuseDist = 1
ModelBullet = agm114
Sound = missile_1_snd
RidableOnly = true

DamageFactor = tank, 15.0
DamageFactor = vehicles, 10.0
MaxAmmo = 2
SuppliedNum = 2
Item =  64, iron_ingot
Item =  64, gunpowder
Item =  64, redstone
