DisplayName = 15.5cm [Артиллерия][III]
AddDisplayName = ja_JP, 15.5cm3連装砲
ItemID = 28604
MaxHp = 20000
HideEntity = true
MinRotationPitch = -40
MaxRotationPitch =  15
DamageFactor = 0.0
CameraZoom = 4
CameraPosition = 0.0, 2.50, 0.0
ThirdPersonDist = 12

; W = WWII
Category = W
DamageFactor = 0.0
HUD = vehicle

AddSeat = 0.00,  2.50, 0.00

; AddPart = DrawFirstPerson[T/F], RotationYaw[T/F], RotationPitch[T/F], PartType[0~], PoxX, PoxY, PoxZ
;本体-砲身
AddPart		 = true,  true, false, 0,   0.00, 0.00, 0.00
AddPart		 = false, true, true,  0,   0.00, 0.00, 0.00
AddPart		 = false, true, true,  2,   0.00, 0.00, 0.00, 1
AddPart		 = false, true, true,  2,   0.00, 0.00, 0.00, 1
AddPart		 = false, true, true,  2,   0.00, 0.00, 0.00, 1

AddWeapon = 15_5cm,   1.56, 1.07, 2.91,   0.0, -1.0
AddWeapon = 15_5cm,   0.00, 1.07, 2.91,   0.0, -1.0
AddWeapon = 15_5cm,  -1.56, 1.07, 2.91,   0.0, -1.0

AddWeapon = 15_5cm_HE,   1.56, 1.07, 2.91,   0.0, -1.0
AddWeapon = 15_5cm_HE,   0.00, 1.07, 2.91,   0.0, -1.0
AddWeapon = 15_5cm_HE,  -1.56, 1.07, 2.91,   0.0, -1.0


AddWeapon = type3bullet_15_5,   1.56, 1.07, 2.91,   0.0, -1.0
AddWeapon = type3bullet_15_5,   0.00, 1.07, 2.91,   0.0, -1.0
AddWeapon = type3bullet_15_5,  -1.56, 1.07, 2.91,   0.0, -1.0

;;AddRecipe = "XXX",  "DDD",  "XXX",  X, iron_block, D, dispenser

BoundingBox =  0.0, 1.5, 0.0,  4.0, 3.0

ArmorMinDamage = 600
