DisplayName = PZL W-3PL [Многоцелевой вертолёт][III]
AddDisplayName = ja_JP, PZL W-3PL グウシェッツ
MaxHp = 25000
EnableGunnerMode = true
EnableNightVision = true
EnableEntityRadar = true
Speed = 0.7
FlareType = 3
CameraPosition = 0.0, 1.1, 4.5
ThirdPersonDist = 16

; M = Military(軍用機).  A = Attacker(攻撃機)
Category = M.A

HUD = heli, heli_gnr
DamageFactor = 0.0
;飛行可能時間[秒] = 燃料搭載可能量 / 1秒間に消費する燃料
; 燃料搭載可能量
MaxFuel         = 1200
; 1秒間に消費する燃料
FuelConsumption = 0.8

;AddPartCamera = 座標X,Y,Z, Yaw連動, Pitch連動
AddPartCamera = 0.00, 2.65, 1.91, true, false

; AddPartWeapon      = 連動する武器名(無しの時はnone), ガンナー時非表示？, Yaw連動, Pitch連動, 回転座標X,Y,Z
; AddPartWeaponChild = Yaw連動, Pitch連動, 回転座標X,Y,Z
; M230
AddPartWeapon = mg12_7mm,    true,  true,  true,   0.00, 0.07, 4.01
AddPartWeaponChild  =               false, false,  0.00, 0.27, 4.01
AddPartWeapon    = mg7_62mm, false, true,  true,  -1.18, 1.41, 1.04
AddPartWeaponChild  =               false, false, -1.24, 1.24, 1.04

AddPartSlideHatch = 0.07, 0.00, -1.10

AddRotor= 1,90,  0.00,  3.66,  0.00,  0.0, 1.0, 0.0, true
AddRotor= 1, 0, -0.28,  3.93, -10.70,  1.0, 0.0, 0.0, false

AddSeat       = -0.55,  0.75,  2.40
AddGunnerSeat =  0.55,  0.75,  2.40,  0.0, 0.00, 4.59, true
AddSeat       = -0.78,  0.87,  1.04

AddSeat       =  0.34,  0.83, -0.20
AddSeat       = -0.34,  0.83, -0.20
AddSeat       =  0.34,  0.83, -0.91
AddSeat       = -0.34,  0.83, -0.91
AddSeat       =  0.34,  0.83, -1.70
AddSeat       = -0.34,  0.83, -1.70

;AddWeapon = 武器名, 位置X,Y,Z, Yaw, Pitch, パイロットが使用できる？, 座席番号, DefaultYaw,RangeYaw, MinPitch, MaxPitch
AddWeapon = mg12_7mm,  0.00, 0.09, 5.49,  0, -1, true,2, 0,-360,360, -20,80

AddWeapon = mg7_62mm, -1.97, 1.46, 1.04,   0.0, 0.0, false, 3,  90,-70, 70, -50,80

AddWeapon = s-13, -1.80, 1.07, -0.45, 0.0, 0.0
AddWeapon = s-13,  1.80, 1.07, -0.45, 0.0, 0.0

AddWeapon = grom, -2.66, 1.39,  0.60, 0.0, 0.0
AddWeapon = grom, -2.36, 1.39,  0.60, 0.0, 0.0

AddWeapon = pom2,  2.51, 0.96, -0.44, 0.0, 0.0

AddRepellingHook =  1.47, 2.08, 1.28, 30

BoundingBox =  0.0, 2.5, -0.0,  2.0, 3.8
BoundingBox =  0.0, 2.0, -2.5,  2.0, 2.4
BoundingBox =  0.0, 2.5,-10.0,  2.0, 3.0

;;AddRecipe = "III",  " X ",  "XTX",  X, iron_block, T, tnt, I, iron_ingot

ArmorMinDamage = 55
