Name Gold Desert Eagle
ShortName goldDesertEagle
//The ammo this gun uses (shortName)
Ammo desertEagleAmmo
NumClips 12
Icon GoldDesertEagle
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
ItemID 23848
//Reload time in ticks, 1/20ths of a second
ReloadTime 40
SwitchDelay 1
//MoveSpeedModifier 1.0
//Description Caliber: .50 AE
//Description Gun Type: Pistol
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 0
FancyRecoil 5.5 horizontal=3.5 recovery=1 recoveryScope=1 fall=0.9 increase=1 sneak=0.75 speed=1
RandomRecoilRange 0
RandomRecoilYawRange 0
SprintSpreadMultiplier 1
SneakSpreadMultiplier 1
CounterRecoilForce 0
CounterRecoilForceSneaking 0
CounterRecoilForceSprinting 0
RecoilSneakingMultiplier 1
RecoilSprintingMultiplier 1
RecoilSneakingMultiplierYaw 1
RecoilSprintingMultiplierYaw 1
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
//Damage in half hearts
Damage 14.8
//The higher this value, the more the bullets spread
Accuracy 7
//Time in ticks between rounds
ShootDelay 3
ShootSound DesertEagleShoot
ReloadSound LugerReload
GunSoundRange 240
Mode SemiAuto
//Bullet speed, default 3.0
BulletSpeed 9.0
OneHanded false
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.2
//Deployable Settings
Deployable False
DeployedModel None
//3D Model Settings
Model mw.DesertEagle
ModelScale 0.8
Texture DesertEagle_Gold
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments compensator flanMWLongBarrel flanMWSilencer flanMWRedDot flanMWACOG flanMW4xScope flanMWSingleFire flanMWBurstFire flanMWAutoFire
AllowBarrelAttachments true
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments false
NumGenericAttachmentSlots 1