//Naming
Name Challenger II
ShortName ChallyII
//Visuals
Icon ChallyII
Model mw.ChallengerII
Texture ChallySimple
//Third Person Camera Distance
CameraDistance 11.5
//Throttle
MaxThrottle 0.5
MaxNegativeThrottle 1.0
//Steering modifiers
TurnLeftSpeed 0.5
TurnRightSpeed 0.5
//Drag
Drag 10.0
//For calculating whether wheels are on the ground or not for driving
WheelRadius 1.5
//Wheel positions for collision handling. Tanks still have 4 wheels, they are just the corner ones.
WheelPosition 0 -51 -10 -33
WheelPosition 1 -51 -10 33
WheelPosition 2 56 -10 33
WheelPosition 3 56 -10 -33
WheelSpringStrength 0.5
//If true, then all wheels will apply drive forces
FourWheelDrive true
//Tank mode activate
Tank true
//Fuel Tank Size (1 point of fuel will keep one propeller going with throttle at 1 for 1 tick)
FuelTankSize 2000
//Inventory Slots
CargoSlots 0
ShellSlots 5
//Driver and passenger positions
Driver 0 33 0 -360 360 -10 20
RotatedDriverOffset -5 0 10
Passengers 0
BarrelPosition 131 26 0
//Secondary gun
AddGun 8 34 8 turret m60
//Delays are in ticks or 1/20ths of seconds
ShootDelay 1
ShellDelay 70
//Sounds
StartSound Engine
StartSoundLength 20
EngineSound Engine
EngineSoundLength 20
ShootSoundPrimary TankShell
ShootSoundSecondary M60Shoot
//Recipe
//Each section of the plane may have many parts
//The sections are tailWheel, tail, bay, topWing, leftWingWheel, leftWing, rightWingWheel,
//rightWing, nose, turret, coreWheel, core
AddRecipeParts turret 1 tankTurret
AddRecipeParts core 1 advancedTankBody 1 vehicleSeat
AddRecipeParts leftTrack 1 catTrack
AddRecipeParts rightTrack 1 catTrack
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
AddDye 10 gray
//Health and collision
SetupPart core 1000 -69 0 -33 137 23 66
SetupPart rightTrack 300 -69 -10 -33 136 10 12
SetupPart leftTrack 300 -69 -10 21 136 10 12
SetupPart turret 500 -48 23 -27 92 16 54
BulletDetection 7