DisplayName = M252 81mm Mortar
Type = Rocket
CanLoadChunks = true
Power = 35
Explosion = 7
ExplosionBlock = 2
ArmoredBlockDamageDivisor = -1.0
Acceleration = 4.0
SoundVolume = 4.0
Sound = gun_l4_snd
Accuracy = 2.0
ModelBullet = bullet76mm
Flaming = false
Sight = None
Delay = 99
Gravity = -0.05
DamageFactor = plane, 6.0
DamageFactor = helicopter, 6.0

; e̕\
DisplayMortarDistance = true
; J̐0ɌŒ肷
FixCameraPitch = true
; J̉]x̔{(Ƃׂen_ł)
CameraRotationSpeedPitch = 0.3

; AddMuzzleFlash = ˌ̋, TCY, \,  A,  R,  G,  B
AddMuzzleFlash      =           2.1,   1.05,        2,  220,254,219,104
AddMuzzleFlash      =           2.0,   1.00,        1,  220,254,219,184
; AddMuzzleFlashSmoke = ˌ̋, \, TCY, ͈, \,  A,  R,  G,  B
AddMuzzleFlashSmoke   =             3.2,     10,    6.0,  3.0,       25,  220,160,140,120
AddMuzzleFlashSmoke   =             2.2,      5,    6.0,  4.0,       35,  200,190,170,150

MaxAmmo = 57
SuppliedNum = 3
Item =  1, mcheli:ammo
