DisplayName = GShG-7.62 7.62mm Machine Gun Type = MachineGun1 Power = 12 DamageFactor = tank, 0.5 DamageFactor = plane, 0.5 DamageFactor = helicopter, 0.5 Acceleration = 14.32 Explosion = 0 Flaming = false Sight = MoveSight Delay = 0 SoundDelay = 3 SmokeSize = 0 Accuracy = 1.0 ; SetCartridge = model_name, Acceleration, Yaw, Pitch, ModelScale, Gravity, Bound SetCartridge = cartridge, 0.0, 0, 0, 2.00, -0.04, 0.40 Sound = gun_l2_snd HeatCount = 2 MaxHeatCount = 2400 AddMuzzleFlash = 0.6, 0.22, 2, 170,254,159,84 AddMuzzleFlash = 0.5, 0.20, 1, 150,254,219,184 AddMuzzleFlashSmoke = 2.2, 1, 5.0, 2.0, 15, 180,250,245,240 AddMuzzleFlashSmoke = 3.2, 1, 3.0, 1.0, 5, 180,220,217,214 MaxAmmo = 6800 SuppliedNum = 250 Item = 1, mcheli:ammo